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Awfull color bleeding when rendering texture 3DS

grimsonfart
polycounter lvl 4
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grimsonfart polycounter lvl 4
HI

Trying to render out a branch texture, but it is almost completely white due to bleeding. It looks completely fine in viewport, and it the texture im using is padded.

Not first time getting this, but this time i have given up fixing this myself...

maxport_zps4615322a.png

render_zps16114ed9.png

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