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Looking for environment art portfolio critique!

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bcarter polycounter lvl 5
Hi everyone!!

As I continue to add some more work to my website I have been trying to figure out the best way to display my images, and I would love some feedback!

Here is my site: www.beth-carter.com

Mainly, on each project page, would it be more effective to have images in a slideshow, or one after another for people to scroll though?

Slideshow: can see all images at a glance and choose which one to view (good visibility), but images end up being smaller and not as easy to see necessarily. Also has way more clicks to see each image

Scrolling: Can view images at full size and no clicking is required, but will people not want to scroll through everything? And if the first image is large enough that you cannot see a preview of the second, will it deter people from scrolling at all?

The first project page (Teller Office) shows the scrolling method, all the others currently have slideshows.

I am also debating removing some of the prop pieces I have up, they are a little dated now that I added the newest project today, but am still up in the air.

Any other feedback or advice would be great too, I am applying to all kinds of jobs now that I recently relocated to the San Francisco area so anything helps! :)

Replies

  • Xaragoth
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    Xaragoth polycounter lvl 8
    I am by no means the best source on portfolio pages (mine is getting overhauled, since it was terrible) but one thing I find quite a bit annoying as someone checking your portfolio is that each of your projects is on a sub-page. There is no quick and easy way to see a selection of your best works without having to navigate back and forth between pages.

    Most people don't really read much of the text, they want your work to speak for yourself. And they want to do it quickly, since there is tons of applications and so little time in their day for you. Try to keep that in mind :)

    Personally I'd tend to say use the gallery method, with slightly bigger previews and instead of going on a sub-page, use the gallery directly and write short texts below/above the different thumbnails to describe it.
  • Count Vader
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    Count Vader polycounter lvl 12
    The office looks really nice, it'd be nice to see some higher res shots on your page though, the current ones feel very small.

    I would rethink the presentation for the swamp enviroment. It looks really unnatural to just have it go into nothingness like that. Instead of having it be on a stand or whatever its on, just stick more trees in the background and add a depth fog to mask off the background. Since it's a swamp the fog will be appropriate and your background won't just be an endless void.

    Moreover, why is the swamp water completely untextured?
  • bcarter
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    bcarter polycounter lvl 5
    Thanks for the feedback!

    Xaragoth: I like your idea of having multiple galleries on one page, though I agree I'll have to work a bit to find a better gallery style so the images can be larger in each one. Yea I want people to be able to see as much as possible, which is why I originally have projects on their own page; then people can pick and choose what they want to see.

    Count Vader: I see your point about having larger images, maybe I should just have the images larger or have a click for full size. As for the swamp, after taking longer on the project than initially planned I decided to finish the piece as a diorama and give it a base to sit on. The water is one thing I'd love to revisit and figure out a better way to do it :). But for the sake of learning it was best to finish and keep those things in mind for future projects.
  • Add3r
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    Add3r polycounter lvl 11
    Xaragoth wrote: »
    one thing I find quite a bit annoying as someone checking your portfolio is that each of your projects is on a sub-page. There is no quick and easy way to see a selection of your best works without having to navigate back and forth between pages.

    I disagree with this personally. I see leads and other hiring managers going through work and they actually do not mind clicking on different project sub sections. It gives a clear understanding of what project the assets belong to, and especially if you have worked on many projects, it can absolutely organize the work. I might be biased on this, as my port has it (which is incredibly outdated... late 2012 from when I was still going through school), but I feel it is not a hindrance to showing off work at all. Though having all your work on one page is not a bad thing either. It really comes down to personal preference honestly. Some of the best portfolios I have viewed use both methods of viewing on a single page and another using sub sections. Just make it easy for the user to jump out of the sub section and back to the directory and you should have zero problem with the layout. Anything more than one click to view your content though... Problem. That one click can be used for the sub sections though.
  • sushi
    I like the homepage layout. For the individual pages, my preference is to be able to scroll down the page rather than constantly click a gallery of buttons to see images.

    Overall the site is simple and easy to navigate. I'd recommend displaying real contact information rather than a series of forms, many individuals feel annoyed to have to fill out a form. If you're concerned about spam bots gathering your information you can upload an image of your contact information to reduce spam tracking. In my experience it's not an issue anyway.

    Also this might venture into personal preference but I'd move the high poly page onto a section on the homepage. That way you can just call it your homepage of all your work. And remember to only have your best work displayed too.

    Nice work btw!
  • Vertrucio
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    Vertrucio greentooth
    Get rid of the javascript. Let the plain html do the work.

    An art director will only look at a portfolio for 2-6 seconds before tossing it. The milliseconds (or often many seconds in the case of your website) it takes to load images is the difference between that director looking at your work, or just moving on to the next of hundreds of portfolio links they get.
  • DWalker
    I'm really not a fan of slideshows - I prefer galleries I can browse at my leisure and download at whim.

    Wireframes and texture sheets are helpful, especially to potential employers.

    Overall, I think you need to push your materials a bit to get a realistic look. The metal needs specular and possibly reflections as well. On your suit case, give the stickers a bit of life - add bubbles & creases to the normals, wear away some of the color to reveal the white base underneath. (Looking closely at your image, I'd say that most of the semi-transparent portions in your existing material should be white.)

    The white mouse-over on the images in the teller office are counter-intuitive and don't seem to do anything. Typically, you'd have a dark image that would revert to normal on mouse-over, but only when clicking on the image does anything.

    If you don't want to publish your contact information, just remove the contact page. You already have your e-mail address, which should be enough. I would, however, change the text on your banner to a proper mailto: link.
  • bcarter
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    bcarter polycounter lvl 5
    Thanks everyone for your replies!

    I am glad to hear that the homepage is working well and that going from it to each project is easy. I like the advice about the contact page as well, I probably never needed to have that haha.

    @Vertrucio - Thanks for the advice about my image loading time, I will look into that!

    @DWalker - I didn't realize the teller office images had a lighter color on the mouse over, that must have bled over from giving my clickable images that effect. I will definitely give that a look. Thank you again for your advice about material definition, that is something I am working to improve on :).
  • bcarter
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    bcarter polycounter lvl 5
    Got the site updated, and fixed some problems that people had mentioned. I decided to go for a scrolling site because it is easier to see the images and have them be a larger size. It's all about seeing the work!!

    Does anyone see anything that could be edited or possibly something I might have missed?

    Here's another link:
    www.beth-carter.com
  • Progg
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    Progg polycounter lvl 11
    The layout looks fine, personally I think the blue background is a bit too saturated. I would go with a darker, less saturated background color to enhance the work and not distract. I would also spend some time going back over your older pieces and playing around with lighting to get more contrast. Most of you work is very flat and the lighting isn't helping to showcase the work. The textures that aren't handpainted are very clean (i.e. the dumpster) and could stand to have some wear and tear added.
  • slosh
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    slosh hero character
    The site itself looks good...nice layout and very easy to use. As for work, while not bad, I would definitely keep working on new stuff or improving what you already have. Virtually everything you have could use another texture and lighting pass. A lot of stuff feels too clean and untextured and the scenes suffer from some fairly weak lighting. Keep at it!
  • bcarter
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    bcarter polycounter lvl 5
    Thank you both for the advice, I really appreciate it! Lighting is definitely one of the skills I am working to improve, as well as getting some new stuff in my portfolio in general. I also agree that some of the textures on older projects could use some work as well, and could probably be removed from the portfolio once one or two more things are added.

    Is it possible that I am showing too much that might be "okay" work, instead of just a couple that are higher quality?
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