Hello, nice community you got, and thanks for the usefull tips about the rules and headers, i look forward to post some work and learn from experienced artist.
Like everyone else, I'm here to post my required "new member" post! Not sure what to say, but our game Tabletop Simulator has been recently Greenlit and that's pretty exciting! Feel free to add me on Twitter, if you so desire.
My name is Zeno, i'm a landscape architect looking for new ways to present my designs. I recently started with eveningclasses in Cinema4D and i'm really excited about it.
I hope to learn lots and lots of useful things on the Polycount fora!
Hello there, I am currently looking to expand my networking and thought this would be a good place to look into for research and good conversations involving my art and others. Thank you for letting me use your forums to do so.
i'm not an artist but an client relationship manager of a turkish advertisment agency.
i signed up to polycount.com to find modeling artistsfor our business.
Hello all.
Hello, I'm a long time lurker, having discovered polycount during my Morrowind modding and Milkshake days. Hoping to improve my skills with Blender, quite amazed at the amount and quality of tutorials I've alreayd found on the forum.
Hi, My name is Eldon. I will be a new developer on Steam soon. No one knows about my project so I wanted to post about it on the forums. It's about art and graphic design so it fits on polycount perfectly. Pretty much a first for Steam, so I'm happy to tell you about it soon.
Hi, I've been interested in 3D modelling for a while, been lurking around for months and decided to start learning 3D modelling 2 months ago. I'm glad to be a new member here. Thanks for having me
Hello, I'm a 3D student, hoping to start posting my work soon since I'm more confident now but also seeking help improving. I've also been researching post processing and would like to gather some research so if anyone could fill in this questionnaire it would be most appreciated. Thanks! (Will note the environment still needs a bit of work, just want info on post processing) http://www.smartsurvey.co.uk/s/108392BMLUL
Hello! I'm a graduate student at the Academy of Art in San Francisco, and will be done with school pretty soon. I finally decided I should stop lurking and start posting before I'm off into the real world of trying to find a job.
Sgt Kreol reporting sir !
First time on Polycount, brought here by a fellow 3D artist friend
I'm here to learn a lot about 3D especially 3D aeromechanics stuff like flaps 'n shit
Replies
Though I don't imagine anyone actually reads this topic, so no point in giving a presentation of myself.
Like everyone else, I'm here to post my required "new member" post! Not sure what to say, but our game Tabletop Simulator has been recently Greenlit and that's pretty exciting! Feel free to add me on Twitter, if you so desire.
Toodle oo!
You can find out more at http://strawberry-games.com/
My name is Zeno, i'm a landscape architect looking for new ways to present my designs. I recently started with eveningclasses in Cinema4D and i'm really excited about it.
I hope to learn lots and lots of useful things on the Polycount fora!
Z&O
I'm usually run under 'oimooki' on the Internet. (I've forgotten my old account o.0)
i'm not an artist but an client relationship manager of a turkish advertisment agency.
i signed up to polycount.com to find modeling artistsfor our business.
Hello all.
you can visit our website: www.oniks.us
I just graduate and start to be a 3D game artist. Glad to be a new member here!
I have been reading the forum for quite a while and now i've decided to register and share some of my work.
I'm a senior in animation at East Carolina University(Graduating Soon in May YAYY )
Hoping for so good help an info thanks
Posting as requested
Im a senior technical artist in Montreal. About time i joined this forum i guess
P.S. Really into cats
First time on Polycount, brought here by a fellow 3D artist friend
I'm here to learn a lot about 3D especially 3D aeromechanics stuff like flaps 'n shit
Cya !