Semi-lurker, first time poster. My art mostly consists of writing beautiful C++ code but every now and then I get lost making some 2d sketches and 3d models. Usually for some game that I'm making.
I'm here to learn, get inspiration and improve my art.
Hello! I'm a student currently studying game design/development! Looking to share and advance my skills. I do 3D art and various 2D art. I look forward to growing with this community.
Alright guys.. time for another introduction on page 500 ^^
My name is Matthias, I'm currently studying Game Arts or whatever you wanna call it, I'm constantly improving my skills (or trying to) and hell yeah.. there's still a lot to do. So I'm here to learn and see what others do.. and.. let's get started I guess. Hopefully I'll be able to get me some feedback on here and do some personal work during university (many many projects).
Hey all. I have formed a game studio called Blue Bamboo Studios with an ex-colleague of mine. During the day, we both work as Producers at different major games developers/publishers in the UK.
We're working on a very ambitious project and we are looking for a talented 3D environment artist to help us.
Just making my activation post. The name's Steve, I'm a programmer originally from England, living and working in Malta. I've occasionally dipped in and out of polycount for years as I've always had an interest in graphics programming, so getting to know the modelling side interests me too.
Finally decided to take the leap into learning a bit of Maya (and also have a bit of prior Blender experience) so I can do a bit of modelling for my own games.
Looking forward to getting to know some people and learning some stuff
Replies
I'm here to learn, get inspiration and improve my art.
polycount team
Iam searching specificly for how i can make gradient mapping workflow for unity
Iam here for learning gradient mapping shader and texture workflow :poly121:
cheers!
I was told by Adam I have to say hi here to be able to post things.
So HI
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will try to keep on posting and learning...thanks
My name is Matthias, I'm currently studying Game Arts or whatever you wanna call it, I'm constantly improving my skills (or trying to) and hell yeah.. there's still a lot to do. So I'm here to learn and see what others do.. and.. let's get started I guess. Hopefully I'll be able to get me some feedback on here and do some personal work during university (many many projects).
We're working on a very ambitious project and we are looking for a talented 3D environment artist to help us.
Do you guys like this?
Just making my activation post. The name's Steve, I'm a programmer originally from England, living and working in Malta. I've occasionally dipped in and out of polycount for years as I've always had an interest in graphics programming, so getting to know the modelling side interests me too.
Finally decided to take the leap into learning a bit of Maya (and also have a bit of prior Blender experience) so I can do a bit of modelling for my own games.
Looking forward to getting to know some people and learning some stuff
Cheers!
introduction me, I am a newbie 3d artist, hope become a pro...