hello..after become silent reader for almost a year i decide to join in..me programmer turned to 3D artist on way too late [day job =programmer, night job=well u know eh?]..thank you btw for approving..
Hello! I'm from Argentina. I'm a musician, an avid gamer, Second Life resident and Blender user. I've been creating some content for Second Life for a while (and supporting my gaming habit with the profit I make from it), but only now that they added mesh and materials support (2010 and 2013!) things are starting to look interesting.
I'm a 3D student in canada i really enjoy low poly and specially hand painting texture. I wished to join polycount for a while but i was too shy to do it.
Hello, i am 16 and a student, i have my tablet and i am practicing hand painting for 1 or 2 months, this are my one of first tries for hand painting and concepts and 3d models:
hello
i'm Hamza lets say 2D/3D game artist ( i'm not that professional)i'm self made,currently still studiying at multimedia arts institute so we will be learning 3DsMax, Unit3D...While i already lerned them by myself years ago , to be honest i never heared of Polycount forum, i think i visited it few time but i never thought to make an account i'm tired of signing up all the day whene i finde the button ( login with google ) i thank god, but today i was just making search on internet and trying to learn some new stuffs i visited the forum and after a while of browsing pages i just found out its an active forum f
or Video games artist i just .... still can't describe how i felt , " that's my home from now on " i should be learning and sharing knowledge generally doing what i love to do.
i recently started to show some of my artworks, this is my facebook page you can see quite few works there i have an older page with begginer artworks that i don't want to show anymore i feel shame for it.
I'm a programmer at Eutechnyx in Gateshead, whose chief role is to work on tools used by the company's artists. I currently need some help with Turtle for Maya.
Hello! I am a 3d hobbyist looking to get better at making characters and environments. As a long-time lurker of polycount I am very happy to be a member.
Hey Polycount. I hope to use this forum for modeling questions, tips, and maybe even modeling/texturing assistance. I can't wait to be a part of this renowned community.
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See you!
Very glad of being part of this forum.
I'm a 3D student in canada i really enjoy low poly and specially hand painting texture. I wished to join polycount for a while but i was too shy to do it.
I am majoring in Computer Science Game Design BS.
I am strongly a programmer with some limited ability in textures and quick and dirty programmer art.
thanks all
i'm Hamza lets say 2D/3D game artist ( i'm not that professional)i'm self made,currently still studiying at multimedia arts institute so we will be learning 3DsMax, Unit3D...While i already lerned them by myself years ago , to be honest i never heared of Polycount forum, i think i visited it few time but i never thought to make an account i'm tired of signing up all the day whene i finde the button ( login with google ) i thank god, but today i was just making search on internet and trying to learn some new stuffs i visited the forum and after a while of browsing pages i just found out its an active forum f
or Video games artist i just .... still can't describe how i felt , " that's my home from now on " i should be learning and sharing knowledge generally doing what i love to do.
i recently started to show some of my artworks, this is my facebook page you can see quite few works there i have an older page with begginer artworks that i don't want to show anymore i feel shame for it.
https://www.facebook.com/pages/Hawk-Studio/505906189423812?ref=hl
some of my work :
internal level : the modeling is not the matter it's basic just the lighting and the post effects :
Low poly Street buildings block for a endless running game:
My textureless graphic style internal environement :
My Fantasy World ,atmospher made in Unity 3D :
my " Started to snow " atmosphere made in Unity 3D :
I'm new to this site. Can't wait to be apart of it!