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My texture and FX work for Dungeonland

Hi everyone!

My name is Erica, I'm a self taught game artist and although I don't hang around these forums very much, Polycount was always my main source of game-art-knowledge!

So I thought I should show you my first professional work! Some textures and Particle FX for a game called Dungeonland! It was published by Paradox Interactive this year!

[ame="http://www.youtube.com/watch?v=yxM9N1xOBqQ"]Dungeonland Release Trailer - YouTube[/ame]

I would love to hear your crits! Everytime I check these forums I remember I have a LOT to learn! So many PROs here! :)
Here's my blog/portfolio for all my stuff.

Particle FX: [ame="http://www.youtube.com/watch?v=67TmhfljYP8"]Particle FX for Dungeonland - Erica Milhomem - YouTube[/ame]

Texture work:

Concept art by Felipe Magalh

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