Hello. Aannaeyalia is my gamer name so we can just use that for now. I am currently a student in game design and was pointed to this site by my teacher in 3d character design. I hope to learn as much as I can from you guys and hope for a bright future in 3d art.
Hi Polycount! My name is Adam and I'm the Art Producer for a student built game at USC called Bloom! We are joining the forum to check out other peoples work, and possibly recruit some new amazing artists.
Hello, I'm Alex from Germany and I am currently doing a Portfolio to get into university. I could need some help with that and i would love to help some of you too.
Hello everyone, I am a games student in my third and final year, I am looking to improve my skills greatly within this year and welcome any feedback and constructive criticism.
Hello everyone, I am a games design student in my final year. I am looking to improve my skills and make some new friends, feedback and constructive criticism is greatly appreciated.
I'm Emilio and I'm glad to finally be a part of the polycount community to learn an show. I am a current videogame art worker a soon as possible i will show some works im on.
Hello. I came across this forum while doing some research for a project I am working on. I am a medical doctor, a biologist, and an artist. I am using CT scans of animal skulls to create scientifically accurate and exquisitely detailed sculptures. I look forward to interacting with you.
Scott
The name is Devin, i'm a 3D artist based out of Colorado currently working for a studio called Bolder Games. It's an honor to join this amazing community of artists and gamers! I hope to contribute as much as I can to help this community grow!
Hello Polycount forum! I'm a Full Sail student in Game Art and I finally decided to register here. This community is awesome and I can't wait to create some art for you all to critique!
Hi! I'm very new to digital design, but this forum seems really friendly and helpful. Who knows, maybe I'll get a hang of it I'm also a player of Dota 2, so I'll be spending a lot of time there.
I'll start soft with some concepts, and maybe move from there
I started with game art a couple of moth ago for my first game project. I have already learned a lot from polycount and I'm very happy to join the forum today.
I'm a game student from Detroit, Michigan. My focus is modeling, low and high poly. I look forward to connecting with some great artists, seeing some phenomenal work, and learning from this wealth of talent!
It's been a long time since I'm watching some amazing Polycount threads, and I decided to join this forum in order to get a lot of feedback on my work, to improve myself and to help other people as much as I can
This is my first post on this forum. I came here so I can upload and share the maps I create for Counter-Strike: Global Offensive. Feel free to follow me and looking forward to seeing people critique my work.
Replies
Scott
I am currently a CG supervisor at Sinking Ship Entertainment.
The name is Devin, i'm a 3D artist based out of Colorado currently working for a studio called Bolder Games. It's an honor to join this amazing community of artists and gamers! I hope to contribute as much as I can to help this community grow!
Can't wait to start getting feedback from this great community.
I'm a game concept artist trying to expand my 3D skills.
Cheers
I'll start soft with some concepts, and maybe move from there
im a artis,programmer and game designer : )
http://alchemic-tempest.com/
http://www.java-gaming.org/topics/iconified/31059/view.html
I started with game art a couple of moth ago for my first game project. I have already learned a lot from polycount and I'm very happy to join the forum today.
Expect a thread about my work very soon!
Greets
Dave:)
It's been a long time since I'm watching some amazing Polycount threads, and I decided to join this forum in order to get a lot of feedback on my work, to improve myself and to help other people as much as I can
This is my first post on this forum. I came here so I can upload and share the maps I create for Counter-Strike: Global Offensive. Feel free to follow me and looking forward to seeing people critique my work.