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Robot City Slums

Hi there :thumbup::thumbup: I'm new to the forum, but I've been lurking for a while. This is both my first low poly and first environment (well, I've made bits before, but never come close to finishing)

I'll be sticking all of the bits together in a level editor that my brother has just started working on, but for now I'll just dump what I get done in here. Let me know what you think! Advice and cool references always welcome.

It's going to be a sort of robot/human slums/ residential complex in a city. Big obelisk buildings and such.

Here's a garage door:
garagedoor_zps181c3ab3.png
garagedoorclose_zps3a64fbf1.png
250 tris (could have gone lower but bad planning. I'll know next time!)
512 map

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  • rtsketch
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    Just playing around with Marmoset for the first time and not doing any real work :P Updated the texture a little though. I'm hoping we'll be able to achieve this kind of look in my brothers engine.

    Little bit more work to do on this one til I'm happy with it, then I'm going to make some floor and wall tiles.

    door1_zps84c65a02.png

    door5_zps2927a502.png

    door4_zps7e40b5c9.png

    door2_zps2fae7f56.png

    I'm hoping to get this kind of an effect going in the end

    http://vimeo.com/9679622
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