Hi, I have over two years of experience with Blender on modeling and some texturing on Photoshop. I am running a similar project of my own that I will talk about in this section of the forum, but I just have way too much free time and I would like to work with a team that is already established and has a solid game. Some experience would always come in handy. I don't really do it for the money. What happened with ScoutDB? Wasn't he going to do the characters?
Hi, I have over two years of experience with Blender on modeling and some texturing on Photoshop. I am running a similar project of my own that I will talk about in this section of the forum, but I just have way too much free time and I would like to work with a team that is already established and has a solid game. Some experience would always come in handy. I don't really do it for the money. What happened with ScoutDB? Wasn't he going to do the characters?
I just got my BFA; I'm pretty sure I can handle characters and assets for a game like that.
Every character in my reel was designed, modeled, rigged and textured by me. (except the crab that was just my first rig XD)
I don't think I have any props or environmental stuff to show you, but all the same I have no trouble making them.
Hi there
We are still looking for a character and/or weapon artist.
No Heroes has been Greenlit, so we will be able to publish it on Steam!
Dynamic weather, day/night cycle and destruction are also in No Heroes.
Check our latest video update #42 (uploaded today):
@Maio
The game will have character customization, so we would need at least 2 base soldiers(one for each team) of each soldier class and customizable parts for the soldiers, like different outfits, gloves, helmets, etc.
Replies
A taste of my work:
http://riseundshine.deviantart.com/
Also, we are neighbours! I'm from Spain.
Hello, Thanks for being interested but we are looking for someone more experienced that can make high quality assets and textures.
Every character in my reel was designed, modeled, rigged and textured by me. (except the crab that was just my first rig XD)
I don't think I have any props or environmental stuff to show you, but all the same I have no trouble making them.
ricmatic.com
We are still looking for a character and/or weapon artist.
No Heroes has been Greenlit, so we will be able to publish it on Steam!
Dynamic weather, day/night cycle and destruction are also in No Heroes.
Check our latest video update #42 (uploaded today):
https://www.youtube.com/watch?v=zS6lWJQNPYw
If you are interested and meet the requirements, then please email us your resume and/or portfolio.
Thanks,
Drunken Lizard Games
The game will have character customization, so we would need at least 2 base soldiers(one for each team) of each soldier class and customizable parts for the soldiers, like different outfits, gloves, helmets, etc.