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Looking for a character and/or weapons Artist

No longer looking for an artist.
Thanks to everyone who applied.

Replies

  • Rise and Shine
    Hi, I have over two years of experience with Blender on modeling and some texturing on Photoshop. I am running a similar project of my own that I will talk about in this section of the forum, but I just have way too much free time and I would like to work with a team that is already established and has a solid game. Some experience would always come in handy. I don't really do it for the money. What happened with ScoutDB? Wasn't he going to do the characters?

    A taste of my work:
    http://riseundshine.deviantart.com/

    Also, we are neighbours! I'm from Spain.
  • Drunken Lizard Games
    Hi, I have over two years of experience with Blender on modeling and some texturing on Photoshop. I am running a similar project of my own that I will talk about in this section of the forum, but I just have way too much free time and I would like to work with a team that is already established and has a solid game. Some experience would always come in handy. I don't really do it for the money. What happened with ScoutDB? Wasn't he going to do the characters?

    A taste of my work:
    http://riseundshine.deviantart.com/

    Also, we are neighbours! I'm from Spain.

    Hello, Thanks for being interested but we are looking for someone more experienced that can make high quality assets and textures.
  • ricmatic
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    ricmatic polycounter lvl 3
    I just got my BFA; I'm pretty sure I can handle characters and assets for a game like that.
    Every character in my reel was designed, modeled, rigged and textured by me. (except the crab that was just my first rig XD)

    I don't think I have any props or environmental stuff to show you, but all the same I have no trouble making them.

    ricmatic.com
  • Drunken Lizard Games
    Hi there
    We are still looking for a character and/or weapon artist.

    No Heroes has been Greenlit, so we will be able to publish it on Steam!
    Dynamic weather, day/night cycle and destruction are also in No Heroes.
    Check our latest video update #42 (uploaded today):

    https://www.youtube.com/watch?v=zS6lWJQNPYw

    If you are interested and meet the requirements, then please email us your resume and/or portfolio.

    Thanks,
    Drunken Lizard Games
  • Maio
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    Maio polycounter lvl 11
    How many characters do you need?
  • Drunken Lizard Games
    @Maio
    The game will have character customization, so we would need at least 2 base soldiers(one for each team) of each soldier class and customizable parts for the soldiers, like different outfits, gloves, helmets, etc.
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