Hello all

Just figured that I would share a little art test I started this weekend- lots of points for improvement, most especially the transparency on the window (if anyone has any cool ways of doing glass I would appreciate!)
I'm going to create a cubemap to get a nice reflection going on the floor.
It's just a little fun project to practice my lighting skills

any feedback is always welcome.

(apologies for any bad jpeg compression)
Replies
You should use a SceneCaptureReflectActor, it is using real time reflections and therefore is more expensive, but you will get a good result.
ng.aniki you're right, tried the cubemap and got this
doesn't look awful but definitely not correct. I'll try the reflect actor instead in the morning
http://vimeo.com/77398390