Hello all
Just figured that I would share a little art test I started this weekend- lots of points for improvement, most especially the transparency on the window (if anyone has any cool ways of doing glass I would appreciate!)
I'm going to create a cubemap to get a nice reflection going on the floor.
It's just a little fun project to practice my lighting skills
any feedback is always welcome.
(apologies for any bad jpeg compression)
Replies
You should use a SceneCaptureReflectActor, it is using real time reflections and therefore is more expensive, but you will get a good result.
ng.aniki you're right, tried the cubemap and got this
doesn't look awful but definitely not correct. I'll try the reflect actor instead in the morning thanks for the help!
http://vimeo.com/77398390