Whats up people I stumbled upon polycount while on the unity forums and I like the atmosphere here! im a jack of all trades I make my own games from the coding to the art to the marketing etc and im looking to learn even more and meet new people along the way! thanks for having me.
Hello to everyone within the polycount community. Pleased to be here. I've been looking for some good sites to get some constructive feedback on my 3d art and also just to see what other people are doing as well.
Hi every1 this is supposed to be my first post here in polycount. I have been following t_vidotto with his works for dota 2 workshop and it inspired me to make some items for the dota 2 workshop community. I have been working on this model for sometime now and i want to share it with polycount community and i am looking forward for being a member of this awesome community
Regards,
Doomprince
I'm not new to the forums, this is my second account. My first username is /\drian, feel free to delete it, since I made a new account because I have decided to keep a consistent username across all of my online subscriptions (games, CGHub, etc)
Hello, first post here. I'm the game design lead and main coder of a 2 person indie team looking for a third person, hence the account creation. Looking forward to getting moderated and being able to create a thread.
Hello! I am looking into the field of video game environmental design and thought I would start by getting to know a community of people who cold help me out with some insider tips and tricks of the trade! This is my first comment/post to gain full access to my account!
Hello everybody! I'm looking to share my 3D work here and get/give any feedback I can I joined here before years ago but never posted, so I aim to change that right away and start posting my WIP's regularly.
I'm a 27-year old college student, and I'm currently working on a couple of id Tech 4-based mods as a level designer/modeller/artist. My skills are with Radiant, Photoshop, 3DSMax, Sculptris, and I'm also working on getting familiar with UDK. Good to be here. I look forward to seeing and contributing a ton of awesome content.
Hello! I don't understand why I haven't joined this wonderfull community earlier xD but now that I have, it feeels great =D Looking forward to be sharing and exchanging knowledge with all of ya!
Hello Polycount ! I am new to the forum, I want to make a career in the gaming industry and sharing with the Polycount community. Nice to meet you all!
Hi, I am new to the forum.
I've been working in video and compositing before, last year I graduated from a 2 years study in CG,right now I have like 4 month of professional experience which is not much, but from this month I have to start on ios games, and I have no idea of low poly modelling. That's how I arrived here. I hope you guys can help me when the time arrives. Thanks
Replies
I'm guessing this extra step of verification is to reduce spam?
Regards,
Doomprince
Thanks!
Marc
Scott
Thanks!
Now I'm doing a set for DK.
I came here trying to find one or two 3d modellers that can do buildings and/or units.
It's nice to be part of the polycount community. I'm looking forward to learn as much as I could from all the artist in here.
I'm a 27-year old college student, and I'm currently working on a couple of id Tech 4-based mods as a level designer/modeller/artist. My skills are with Radiant, Photoshop, 3DSMax, Sculptris, and I'm also working on getting familiar with UDK. Good to be here. I look forward to seeing and contributing a ton of awesome content.
My name is Adrien alias 1HpLeft,i'm 25 and I'm a programmer but I did some 3D a long time ago ( but I wasn't really good ^^)
that's all!
Really looking forward to being a part of the community.
Also, waiting the activation of my account
Cheers !
Hope you will like and criticize my work.
Can't wait to see your awesome works and show you mine.
I've been working in video and compositing before, last year I graduated from a 2 years study in CG,right now I have like 4 month of professional experience which is not much, but from this month I have to start on ios games, and I have no idea of low poly modelling. That's how I arrived here. I hope you guys can help me when the time arrives. Thanks