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Efficient Use of Texture Sheets

Hi, I don't really know where else to put this, but I've been looking for reference of really efficient use of texture sheets. I don't know if I'm not searching for the right thing, but whenever I google "multiple props on the same texture sheet" or something I get a bunch of results asking "how many textures can I use on one prop?" (ie. the exact opposite of what I'm looking for)

If you happen to know of any examples of really really good texture sheet use like Thiago Klafke's modularity tutorial or Tor Frick's single texture environment, please post it. I am finding nothing. Thanks.

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