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maya software renderer

juguefre
polycounter lvl 11
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juguefre polycounter lvl 11
Is there ANY way to render the smooth mesh preview (3 key) with maya software renderer?

This is for an animation shot on maya 2013.

Thanks for any help you can provide.

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  • rube
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    rube polycounter lvl 17
    No. You have to use Mental Ray or use "Modify>Convert>Smooth Mesh preview to Polygons".
  • antweiler
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    antweiler polycounter lvl 8
    Of course its possible:
    -Soften all edges
    -In Lowpoly mode select all edges of your object, and harden them
    -Mesh->Smooth, with Propagate Edge Hardness ON and Preserve Hard Edges OFF
    -Toon ->Assign Outline -> Add new Toon Outline
    -On the Toon node, set the Profile Line Width to 0, Under Crease Lines Crease break angle, min angle, and max angle all to 0,
    -Render in Maya Software
  • rube
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    rube polycounter lvl 17
    I don't think that's what he was asking antweiler, but that is an interesting way to get a wireframs of the smoothed cage over the mesh. I read the question as wanting to be able to push 3 and then render the smooth preview in Maya Software, which you can't do without actually dividing the mesh. Or I could be wrong.
  • juguefre
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    juguefre polycounter lvl 11
    @rube You are right, I did exactly what you said by adding a smooth to the mesh it renders, I was worried about breaking my vertex weights by doing that but so far nothing bad happened.

    Thanks.
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