My name is bahaa and we are building MXD3D which is a cross platform, high quality, Free 3D modeling toolset that happens to also run on the web and inside of the Unity game engine with support for 3D printing
Hi there, This is Daniel Lin, Outsource Manager from Zai Game (China).
We are an art outsourcing company based in China with office in Singapore, providing top-quality, fast and effective art outsourcing service to the global game industry.
With years of experience in game art creation, we provide the best one-stop art solution to games of all genres and platforms. Our talented team members have worked in major game studios globally and locally in China, with titles such as Silent Hill: Shattered Memories, Kinect Sports series, Overlord: Dark Legend and many Chinese top web-based MMOs under our belt.
We guarantee to deliver the highest quality art work in the shortest amount of time, yet still cost-efficient to your company.
Greetings Adam and Polycount community, my name is Vince(aka polygobbler) and I am an aspiring game artist and designer here in California. I have no formal training, just 100's of hours of learning and dedication that got me to where I am now. I look forward to being a part of this community and I hope to contribute some work very soon.
Hey all , after lurking around other peoples threads i realized that there are a lot of good artists ready to shed some of their wisdom down. . so here I am
Hello! I'm a 2D artist, but keen to get some 3D experience. I have some concepts for the Dota 2 workshop, and maybe looking to collaborate with someone that has far more experience modelling etc.
Hey there. Finally making an account, mainly to ask some Mudbox related questions in the Technical Talk thread. Long time lurker, so it'll be great to finally participate in the forums!
Hey guys, I'm a 2D Artist and here because I'd like to get involved in the Dota 2 Workshop scene. Hopefully I will be able to learn something from the awesome artists here.
Hi guys! I'm a 2D and 3D artists looking to get critique and work on improving my skills =D I've been lurking here for a while and decided I should start posting and get some feedback.
Hello Polycount Community. I'm an 18 year old portuguese, soon to be a computer engeniering student (hopefully), but also with a passion for level design and enviromnent art. I'm hoping I can improve myself immensly with help from polycount, and also to be able to give something back.
Replies
My name is bahaa and we are building MXD3D which is a cross platform, high quality, Free 3D modeling toolset that happens to also run on the web and inside of the Unity game engine with support for 3D printing
Official release is coming soon
We are an art outsourcing company based in China with office in Singapore, providing top-quality, fast and effective art outsourcing service to the global game industry.
With years of experience in game art creation, we provide the best one-stop art solution to games of all genres and platforms. Our talented team members have worked in major game studios globally and locally in China, with titles such as Silent Hill: Shattered Memories, Kinect Sports series, Overlord: Dark Legend and many Chinese top web-based MMOs under our belt.
We guarantee to deliver the highest quality art work in the shortest amount of time, yet still cost-efficient to your company.
Outsource Manager: Daniel Lin
Zai Game
http://www.zaigame.com/
TEL:020 - 38994247
FAX:020 - 38994247
MOBILE: +(86) 186 7543 1327
E-MAIL: daniel@zaigame.com
Skype: daniel@zaigame.com
Have a nice day!
I am a senior at Michigan State University looking for a future in Game Design. I can't wait to post some of my upcoming work!!
This is my first post to upgrade my membership into full service.
i'm just an ordinary student
Glad to be here...
Hello people!
im here searching for possible artist to work with on an upcoming project
Thank you,
I'm Max, I draw in my spare time and really want to dig deeper into creating game's art.
Nice to meet you all.