I'm from the Gaming QA Industry and came here to find an artist for a certain project. I'm also the lead writer with an eSports website that covers several games. Glad to be here!
My name is John, I'm a one-man game dev studio from Iloilo City, Philippines. I'm currently developing iOS games with Unity and Blender. I'm here to ask for help improving my texturing skills, specifically with hand painted textures. Looking forward to get involved on the forums...
My name is John, I'm a one-man game dev studio from Iloilo City, Philippines. I'm currently developing iOS games using Unity and Blender. I'm here to ask for advice to improve my texturing skills, specifically for hand painted textures. Looking forward to get involved on the forums...
Hi Polycount. My name's Cimpy and I'm a Medical animator for one of the top Children's hospital's in the US. I need motivation to work on 3D stuff outside of work and thought I'd find that here. Nice to meet you all!
YES. TODAY is an exciting adventure. I am a game art student, currently working to become a technical artist. My hopes and dreams lie with indie games, and my wish to open an arcade some day!
Hello Polycount!
Hello, I am a working Game Artist Currently attending Full Sail University. I am wanting to get into Environmental Modeling and Prop Modeling, as well as Lighting and Texturing I enjoy. I have less than a year left here and then out into the job finding. I look forward to keeping updated with this website. I've heard good things from my teachers.
Hello Polycount!
I have finally got round to creating an account, have been an active lurker for a while. I am currently a Computer Games Arts student in the UK on my 3rd and final year. I hope within my progression i will eventually post some of my work for criticism and it would be an privilege to become part of this amazing community.
Peace out!
My name is Ron Friedman. I've been an animator for a little over 22 years. I'm a Lead Animator at HitPoint Studios in Amherst, MA. I teach animation at the New England Institute of Art in Brookline, MA. I'm a regular contributor at Digital Tutors. And I also provide one-on-one online animation tutoring through my website Toonimations.com
Looking forward to getting more involved here in the forums! Feel free to say hey.
Replies
I'm from the Gaming QA Industry and came here to find an artist for a certain project. I'm also the lead writer with an eSports website that covers several games. Glad to be here!
So i decided to make an account.
My name is John, I'm a one-man game dev studio from Iloilo City, Philippines. I'm currently developing iOS games with Unity and Blender. I'm here to ask for help improving my texturing skills, specifically with hand painted textures. Looking forward to get involved on the forums...
My name is John, I'm a one-man game dev studio from Iloilo City, Philippines. I'm currently developing iOS games using Unity and Blender. I'm here to ask for advice to improve my texturing skills, specifically for hand painted textures. Looking forward to get involved on the forums...
rules read and understood. I said enough - come join me and drift off with this reflective tune.
long time lurker, first-time poster. Looking forward to becoming an active member of the community!
Hello Polycount!
//Robin
I'm happy to join the polycount community.
Thanks
I have finally got round to creating an account, have been an active lurker for a while. I am currently a Computer Games Arts student in the UK on my 3rd and final year. I hope within my progression i will eventually post some of my work for criticism and it would be an privilege to become part of this amazing community.
Peace out!
System...Activated.
My name is Ron Friedman. I've been an animator for a little over 22 years. I'm a Lead Animator at HitPoint Studios in Amherst, MA. I teach animation at the New England Institute of Art in Brookline, MA. I'm a regular contributor at Digital Tutors. And I also provide one-on-one online animation tutoring through my website Toonimations.com
Looking forward to getting more involved here in the forums! Feel free to say hey.
-Ron