Hey Polycount for my VG Remix entry I will be creating a low poly scene of the Ridley boss battle from Metroid Fusion.
I want to capture a mid battle shot showing Samus shooting up at Ridley as she narrowly dodges Ridleys's tail attack in a similar pose to this:
For the environment I would like to create a circular version of the room seen in the screen cap at the top of the post.
I have already created the Samus and Ridley models, finished my first UV passes and have made a basic rig for Samus to start playing around with some poses.
Samus's colour palette to that of the gravity suit you have at this part of the game (Purple Suit in this image)
Ridley Model (500 Tris):
My next step is to pose the characters, begin texturing and block out the environment.
Check out my blog!jakehiggs3dartist.wordpress.com