Hey Polycount for my VG Remix entry I will be creating a low poly scene of the Ridley boss battle from Metroid Fusion.
I want to capture a mid battle shot showing Samus shooting up at Ridley as she narrowly dodges Ridleys's tail attack in a similar pose to this:
For the environment I would like to create a circular version of the room seen in the screen cap at the top of the post.
I have already created the Samus and Ridley models, finished my first UV passes and have made a basic rig for Samus to start playing around with some poses.
Samus Ref:
Samus Model(498Tris):
Samus's colour palette to that of the gravity suit you have at this part of the game (Purple Suit in this image)
Ridley Model (500 Tris):
My next step is to pose the characters, begin texturing and block out the environment.
Check out my blog!
jakehiggs3dartist.wordpress.com
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