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3DS Max move gizo scales from center instead of moving?

Hello everyone,

For some obscure reason my move gizmo scales things (verts/edges/faces) from the center of the selected element (in this case a stair step) instead of actually moving on the appropriate plane. Has this happened to anyone before?

At the moment I am attempting to move some verts around and instead of moving the direction they should be going they are scaling in/out from the center of the element.

Here's a screencap of what I mean. In the below picture I selected a ring of verts and pulled on the up axis and this happened.

scaling-issue_zps1b4178d5.jpg

Can anyone tell me how to reset the gizmo so it works the correct way?

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