Hello everyone,
For some obscure reason my move gizmo scales things (verts/edges/faces) from the center of the selected element (in this case a stair step) instead of actually moving on the appropriate plane. Has this happened to anyone before?
At the moment I am attempting to move some verts around and instead of moving the direction they should be going they are scaling in/out from the center of the element.
Here's a screencap of what I mean. In the below picture I selected a ring of verts and pulled on the up axis and this happened.
Can anyone tell me how to reset the gizmo so it works the correct way?
Replies
on first thought it seems like you have the Normal Constrain active. (under edit geometry/Constrains).
Just check None from the constrains.