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Help with snapping wall to curved shape

polycounter lvl 14
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NAIMA polycounter lvl 14
Hello , I am making a wall tiles set , I have made 256 x 256 shape squares, set up all the pivots etc , the walls straight snap well in the game engine ( skyrim ) but when I try to make a curved one I can't get to align well on the other side , I have centered the gismo on the bottom vertex and seemed fine but I can't get to align well so I guess this is the wrong way to do it ...

also bending that wall creates an ok stretch for the exterior merlature but the interior one results to be too narrow and pressed , how can I solve those problems?

uadl.jpg

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