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Some help with normals?

Hi, I recently started modelling and began a simple project to learn trough.
I made a mess by makink a high poly, then figured I would need a low poly wich I lost in the way through lovely Dynameshes.
Finished my low poly, made a lame UV to check if it worked a little at least.
Did, so I refined the UVs, went back to baking normals and got this:
map5_normals.png
finn_normal_preview.jpg

Why is this "thing" happening? This contrast, how do I handle it?
Thanks!

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