Home 3D Art Showcase & Critiques

First Zbrush Model

polycounter lvl 6
Offline / Send Message
ReneFisher polycounter lvl 6
Greetings, I've recently decided to try and learn a bit of Zbrush and after fooling around with a sphere for a while, I wanted to try my hand at modeling a basic head.

I don't really have much knowledge of the program aside from the basic sculpting/brushes, so I ran into a couple problems... Most obvious in the lower subdivision level in the ears and eyes (last pic). Seems to have stretched and made it impossible to add more detail there. I hated adding more divisions because the rest didn't need it, but I kinda didn't know what else to do. :(

Any advice on how to fix or avoid this in the future? Perhaps some tips on sculpting ears and eyes in general? Also anything else you think might help would be greatly appreciated!

Hqh6UZL.png
r6NJXo7.png
HRkA4Zc.pnggYDYl1P.png

Replies

Sign In or Register to comment.