Is there any Vertex snap in udk?
Right now i have my Unit setup in max at: generic Units, System Units at Inches,
And my 3 Tile Walls that are all individual but fit perfectly together in max when I snap them to each other.
The grid and snap settings in max have grid points, and vertex checked.
And in the home grid tab I have the grid spacing set on 1. The major lines every Nth grid line set on 10 and perspective view grid extent on 7.
When I export my objects the pivot lies on the corner vertex of the object.
And when I import them into udk they never snap perfectly to the edges as the do in max.
WHAT AM I DOING WRONG???? :poly127: :poly127: