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Maya 2014 - Can Quad Draw Create UV's Like 3D Coat does?

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CarlK3D polycounter lvl 7
Ok so for reference I was previously using 3D Coat for doing my re-topology since it also Lays out new UV's so there no need to manually unwrap after retopo. Maya 2014 and its new "Quad Draw" feature however I found it doesn't layout UV's like 3D Coat does so my question is...

Is it possible to have it layout UV's?
my initial answer was no but I just want to be sure before I decide on either Maya 2014 or 3D Coat for Character Retopo.

Thankyou!

CarlK3D

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