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Dino Model - Critique wanted please!

Chap1400
polycounter lvl 5
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Chap1400 polycounter lvl 5
Hey Guys,

I'm working on an assignment and part of the criteria is to get some online feedback. So I thought PolyCount is a good place to get some criticism on my model.

The model is a low-poly, rigged skeletal mesh based on a Deinonychus (Velociraptor from Jurassic Park) which I've imported to UDK so any critique you might have at all is really helpful - thanks!

Mesh details:
- 3,134 Polys
- 5,814 Tris
- 3,223 Verts


Here's the low-poly model:
3dsmax2013-03-1415-15-33-83_zps28b5d5d7.jpg
showcase03copy_zps322aa121.jpg

High Poly:
HighPoly07_zps79cab4d0.jpg
HighPoly10_zps33aa71e6.jpg
HighPoly06_zps95bdbf49.jpg

Texture Maps:
Deinonychus_Diffuse02copy_zps3db528fa.jpg
Deinonychus_NormalsMap3copy_zps1c96e415.jpg
Deinonychus_Specular2copy_zps3ce5feac.jpg


And finally, here's the finished model rendered in UDK with a run cycle too...
UDKRender_zps345444eb.jpg

UDK Turntable:
[ame="http://www.youtube.com/watch?v=jKuLNMbrv50"]DinoTurntableHD - YouTube[/ame]

UDK Run Cycle:
[ame="http://www.youtube.com/watch?v=xzXxhwmtc2E"]Dino RunCycle - YouTube[/ame]

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