Do you have lights in the scene?
Do the same planes always glow when you move around the scene or just the ones that seem to be facing the camera?
Have you tried using normal thief? It will allow you to align the normals of a one object to another object. It helps to unify the lighting, really helpful when working with foliage made up of dense planes.
On the left, unmodified normals, looks like garbage.
On the right, normals aligned to the quadsphere using normal thief
Note: The quadsphere was inside the the mess of planes when normal thief was run, I moved it out after the fact so you could see it.
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I basically just set the specular level to 0.
Do the same planes always glow when you move around the scene or just the ones that seem to be facing the camera?
Have you tried using normal thief? It will allow you to align the normals of a one object to another object. It helps to unify the lighting, really helpful when working with foliage made up of dense planes.
On the left, unmodified normals, looks like garbage.
On the right, normals aligned to the quadsphere using normal thief
Note: The quadsphere was inside the the mess of planes when normal thief was run, I moved it out after the fact so you could see it.