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Exporting texture from Mudbox with the send feature renders pitch black in Maya

Every time I use the send feature in mudbox to update the texture in maya I get this.


UCJsmOy.jpg

And here is how the exported texture looks in Photoshop.

wXfGHB7.jpg

Is like the texture map just disappears 0.o.

I know that I can just flattened the texture in mudbox and then export it but I want to know if there is a way I could fix this.

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