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Maya Rendering issues - Mubox imports

Hey guys,

I'm fairly new to working with 3D software, and have only been using it for about 2 years and still have much to learn. I have taken a huge liking to Mudbox and was curious on how to render my models I create in Mudbox, in Maya. The same way mud-box renders it out (with the added features of ambient occlusions, cavity ambient occlusion etc)

I've found it makes a huge difference to how a model looks. This is for an exit project I'm working on, which is a 5 minute animated short. ( I am currently in my final year of digital media at Griffith University in Australia).

I'm probably going to come up with even more problems as I go along with this project. So you'll probably see more of me around here as the weeks go on :)

( I will be probably posting a thread for feedback where its appropriate on the project as well, but I thought I'd get some help with this initial problem I'm having. Sorry If there is already a thread or a solution for this. I'm new here haha :)

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