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Maya Normal Not baking High Poly. Please Help!!!

The problem I'm having seems that the Maya isn't baking the High Poly onto the low poly as a normal map, it looks like it's just baking the low poly onto a map.

I've Deleted all history, smoothed all edges, reset transformations, and set the correct models to be bake, each model has a separate material.

I have no idea why this is happening, please help me soon! Project is due in a couple days!

Thanks!
BakingMessup1.jpg
BakingMessup2.jpg

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