The problem I'm having seems that the Maya isn't baking the High Poly onto the low poly as a normal map, it looks like it's just baking the low poly onto a map.
I've Deleted all history, smoothed all edges, reset transformations, and set the correct models to be bake, each model has a separate material.
I have no idea why this is happening, please help me soon! Project is due in a couple days!
Thanks!
Replies