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Mobile-spec WW2 game

insane polycounter
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Amsterdam Hilton Hotel insane polycounter
I'm working on a little ongoing solo project right now to make a basic co-op twin stick shooter in Unity. Trying to floss up my low-spec stuff and hopefully get a fun game out of it!

The theme is WW2, and so far I've got the weapon sets ready to show. I tried to keep them under 200 tri each, and each faction's weapons share a 128 diffuse.

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The next step is going to be characters, but I'll be spending a little time going back and improving these as well. Critiques would be more than appreciated! I wanna make these as tight as possible.

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