Home Technical Talk

POM Problem

polycounter lvl 11
Offline / Send Message
joshschmitt polycounter lvl 11
I was following tutorials for POM in CRY and for some reason it does not turn out the way I wanted it to, getting all sorts of problems.

If I don't have the Height bias all the way up to 1, I get texture popping that moves when my camera moves. For the displacement I followed a tutorial, I have tried two ways in which one way was how CB does theirs, and I am currently using this one for the bricks shown in the picture.

The normal is not how I wanted it to be, but stupid NDO2.

hqxZ6DV.jpg

wg1XlLZ.jpg

1sxiVx6.jpg

tbBeoRJ.jpg

Any help would be great, thanks

-Josh

Replies

Sign In or Register to comment.