Hey i just tried to follow a lot of tutorials and instrucctions but i cant solve this problem:
I create a wall with 2 windows, low poly 200 tris the wall with the windows. And let me show you the problems...
static mesh properties:

Un the static mesh actor i already try with on/off ovveride and shadow indirect...
world properties:

Here i only have change the light masss bounces
mesh properties:

And here you are watching the second uw for the shadows, in UV channel 0 is the diffuse one...
healp!!

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Thanks
http://www.polycount.com/forum/showpost.php?p=1211374&postcount=91