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(WIP) University Project - Ryu's Stage (UDK)

Hey guys,

So I've been working on a scene over the Semester for one of my University modules. The task was to redesign a stage from an existing fighting game and I chose Stage 1 from Street Fighter Alpha 2, "Ryu's Stage".

*All meshes and textures/materials that make up the scene have been made by myself.


Original Stage
Street_Fighter_Alpha_2_Stage_1_Japan_Ryu.png


Concept
Beauty_Piece_SIG.jpg


Hi-Res, In-Game Screenshots
8211198508_21e276202d_o.jpg

8210107715_5428cfd965_o.jpg

8211196016_2f7a1211a6_o.jpg

8211194928_c45cc4e445_o.jpg


Video
[ame="http://www.youtube.com/watch?v=GgfsgC662NE"]Ryu's Stage UDK - YouTube[/ame] (Watch in HD)

The camera angle view from which the video was captured would be the view of the players in-game.


Is there anything I could be doing to improve the look of the final scene? Looking forward to reading some critique! :)

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