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UDK Material - Reflection Glossiness control?

polytim
polycounter lvl 12
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polytim polycounter lvl 12
Is there a way I can control the reflection glossiness?

Right now, the reflections are super sharp and I'd like to have it toned down.

I've tried multiplying it by a constant and that just controls the intensity.

Are there any suggestions or methods I could use to blur my reflection without baking out several mips?

Thanks in advance.

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