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Photoshop and 8/16/32 bit

polycounter lvl 15
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McGreed polycounter lvl 15
I was wondering if anyone is working with higher bit color depth and what would the advantage be, and do we actually need to set it high, when we are not doing any printing?

I usually just use the standard 16 bit, with the 32 thrown in when I have an alpha, but would there be any reason to go higher, when doing things like textures?

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