I was wondering if anyone is working with higher bit color depth and what would the advantage be, and do we actually need to set it high, when we are not doing any printing?
I usually just use the standard 16 bit, with the 32 thrown in when I have an alpha, but would there be any reason to go higher, when doing things like textures?
Replies
technical deets here.
I would think this stuff also comes in handy when putting together complex image composites and matte paintings too.
http://forums.adobe.com/message/2943383
that pretty much answers that
i usually work in 16bit when dealing with procedural gradients. you can do so much more with so much less banding issues, especially in the darks.