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3 sided faces in 3DS Max

Hi guys, I have been working on a 3D tank I designed for an RTS game, and I have come across a problem. I am relatively new to Max, as I have only been using it for a couple of weeks.

The problem is that I inadvertently created a 3 sided face on my model, without even realising til now. It is too late to revert back, I would have to start over. I am wondering if there is a way to convert a 3 sided face to a 4 sided face. The reason being that the final product shows a black area where the 3 sided face is located.

Here is an image to try and explain the issue:
http://www.flickr.com/photos/84224478@N02/7711043308/

I cannot be certain that the 3 sided poly is causing this issue, so if its something else please let me know :)

Thanks,
Damo
7711043308

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