Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
RUX
Home
›
Technical Talk
can someong give principle of Normal map???
omidkurd
Offline /
Send Message
omidkurd
Jul 2012
i need principle of normal map when baking from high to low
0
·
Share on Facebook
Share on Twitter
Replies
Offline /
Send Message
Eric Chadwick
admin
Jul 2012
Tutorial? Some here
http://wiki.polycount.com/NormalMap#Tutorials
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
omidkurd
Jul 2012
if u can give me what need to baking in video mean tutorial
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
megalmn2000
polycounter lvl 15
Jul 2012
http://cg.tutsplus.com/tutorials/autodesk-3d-studio-max/how-to-bake-a-flawless-normal-map-in-3ds-max/
http://eat3d.com/free/zbrush_xnormal
http://eat3d.com/free/floating_geo
http://eat3d.com/free/xnormal_overview
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
omidkurd
Jul 2012
thnx alot
0
·
Share on Facebook
Share on Twitter
Sign In
or
Register
to comment.
Replies
http://wiki.polycount.com/NormalMap#Tutorials
http://eat3d.com/free/zbrush_xnormal
http://eat3d.com/free/floating_geo
http://eat3d.com/free/xnormal_overview