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CE3 POM Help.

R00
polycounter lvl 12
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R00 polycounter lvl 12
So I've been using Parallax Occlusion Mapping (POM) in a scene i'm working on. I've modeled and baked out my maps and applied them to the grey box objects in CE3 and they come out fine. The problem I have is when I apply it to one of my own meshes.

It is the same grey box model from the Engine but I have merged two objects to one and remapped them to use the brick texture. I seem to be getting some horrific distortion which seems to move when the camera is moved.

Can anyone shed any light on this problem as it's driving me crazy :poly142:

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