So I've been using Parallax Occlusion Mapping (POM) in a scene i'm working on. I've modeled and baked out my maps and applied them to the grey box objects in CE3 and they come out fine. The problem I have is when I apply it to one of my own meshes.
It is the same grey box model from the Engine but I have merged two objects to one and remapped them to use the brick texture. I seem to be getting some horrific distortion which seems to move when the camera is moved.
Can anyone shed any light on this problem as it's driving me crazy :poly142:
![Capture-29.jpg](http://i1135.photobucket.com/albums/m637/chris1988green/Capture-29.jpg)
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