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Introducing Unity 4

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[ame="http://www.youtube.com/watch?v=Bpi4J11ZE1o"]Introducing Unity 4 - YouTube[/ame]
Features
Mecanim animation system
DirectX 11 support
Linux deployment
Shuriken particle system supports external forces, bent normals and automatic culling
3D texture support
Navigation: dynamic obstacles and avoidance priority
Major optimizations in UnityGUI performance and memory usage
Dynamic fonts on all platforms with HTML-like markup
Remote Unity Web Player debugging
New Project Window workflows
Iterative lightmap baking
Refined component-based workflows
Extensible inspectors for custom classes
Improved Cubemap import pipeline
Geometry data improvements for huge memory and performance savings
Meshes can be constructed from non-triangle geometry - render points & lines efficiently
Search, live preview and buy Asset Store assets from the Project Window

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