![renderproblem.PNG](http://dl.dropbox.com/u/15275414/renderproblem.PNG)
I started getting this when i changed gfx card from ATI 3850 to GeForce GTX 570
Im also experiencing some problems where shaded+wireframe mode doesnt work very well. The shaded surface sort of overlaps the wireframe sometimes hiding it (which sucks)
anyway as said in title im using 3ds max 2011
Replies
Hope that helps!
btw, I'm using a GTx 580 evga
You may want to look for an ATI driver cleaner, then reinstall the Geforce drivers in advanced mode with "Clean Install" checked.
I forgot to mention that when i changed GPU, i also changed most of my computer including HDD's and SDD's and also a clean install of windows, so theres no way any ATI drivers could still be on my system.
also seen in the pic are the glitching wires. It gets a lot worse than that sometimes but the pic gives a sense of whats happening
And max in particular has this problem with shaded wireframe mode, because of the way they render it... they basically duplicate the model and balloon the wireframe outward from the shaded mesh. There are always some errors with this method.
now i just need to figure out how to hide the clipping plane adjuster arrows when i work.
If only someone would have said something earlier :P