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Can't save map with static mesh

polycounter lvl 9
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olivierth polycounter lvl 9
Hi,

I'm pretty new to UDK and I've only imported static meshes/textures and saved those. Now I tried creating a simple map to test my meshes but I can't save my map.

Here are the steps:

1. made a simple map and saved: works
2. dragged a static mesh and saved: error message
3. deleted the static mesh and saved: works

Here are the packages and the error:

UDK_SavingError.jpg

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