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Character and Environmental UV tools.

Hey there Polycounters, I was just curious what tools (if any) you all use most commonly for UV'ing character, prop, or environmental models?

Over the past few years I have used Headus UVLayout pretty exclusively for an array of different types of models. Although I love the tool, It may be a bit of a crutch. What do you all think ? I am still working my way into the professional world so I would love to hear what some of you have used in industry jobs (or at home) any advice is greatly appreciated. :)

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