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Maya Environment artists scripts

polycounter lvl 10
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zbrush_newbie polycounter lvl 10
Hi All

I have some timeout from work so would like to refresh my script library and i`m looking for recommendations from other Environment artists for scripts you couldnt work without.

The few that i`ve always used over the years are...

LocalTools - re-orientate axis for current selection from edges,faces,etc

LayoutTools - general selection of scripts

xyShrinkWrap - snaps verts,etc to another objects faces closes to selection.

Filetexturemanager - allows you to copy textures to a new location and reassigns shader paths.

materialselection - select an object then a shader and it selects all faces with that material

Renameit - renames selected objects with keywords, numbers, prefixes,etc

objmirrorfix - when doing a -1 scale this script fixes the normals and opposite settings to original.

SafeSeparate - select an poly and the script extracts that poly into a new object without splitting apart original object.

Any other suggestions??

Thanks

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