Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
huffer
Home
›
Technical Talk
Mirroring uvs script for maya 2011
Cathodeus
polycounter lvl 16
Offline /
Send Message
Cathodeus
polycounter lvl 16
Feb 2012
Hello;
Do anybody know if this script exist for maya 2011 ?
http://www.creativecrash.com/maya/downloads/scripts-plugins/polygon/c/mirror-uvs-tool
I just want to edit my uvs along a central axis than mirror all my modifications from one side to the other.
Thanks in advance.
Massimo
0
·
Share on Facebook
Share on Twitter
Replies
Offline /
Send Message
Froyok
greentooth
Feb 2012
Yeah, I'm also looking for something like this.
Currently my tips would be to cut in half my geometry, make the UV and then make a symmetry of the mesh, by this way I get an overlapped UV and I just have to flip it and reconnect.
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
gray
Feb 2012
you don't really need a script to do this anymore.
use the transfer attributes tool.
select uv-sets, world sample space, and mirror axis.
then use the polyEditUV command with what ever flags you want. read the docs for the flag info.
0
·
Share on Facebook
Share on Twitter
Sign In
or
Register
to comment.
Replies
Currently my tips would be to cut in half my geometry, make the UV and then make a symmetry of the mesh, by this way I get an overlapped UV and I just have to flip it and reconnect.
use the transfer attributes tool.
select uv-sets, world sample space, and mirror axis.
then use the polyEditUV command with what ever flags you want. read the docs for the flag info.