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Normla map + specular

Hamza
polycounter lvl 5
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Hamza polycounter lvl 5
Hi guys

i'm working on a tiled ground, the problem is when i use normal map all the reflection is gone i dont know why, however if a work with only a height map i got a reflection and when i add the nrml map the reflection is gone.

using 3ds max 2012 and mentalray

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